SOCR Interactive Optical Illusions Project

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===Project Goals===
===Project Goals===
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[[Image:SOCR_Interactive_Optical_Illusions_Project_Pacman.gif|250px|thumbnail|right| Stare at the cross (+) in the center and you will see a series of events: One purple dot disappears; One purple dot turns green; Some/all purple dots disappear; Only the green spot remains, circling around the cross.]]
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[[Image:SOCR_Interactive_Optical_Illusions_Project_Pacman.gif|200px|thumbnail|right| Stare at the cross (+) in the center and you will see a series of events: One purple dot disappears; One purple dot turns green; Some/all purple dots disappear; Only the green spot remains, circling around the cross.]]
This project aims to design, implement and promote a set of diverse optical illusions using motion, color, shape, appearance, visual and perceptional cues, etc. The applets mush be lightweight, allow user interaction, convey interesting/unexpected visual illusions, and provide appropriate explanations for all of these visual perceptions. One example is the Pacman's illusion (right). Additional examples of such visuals are included below.
This project aims to design, implement and promote a set of diverse optical illusions using motion, color, shape, appearance, visual and perceptional cues, etc. The applets mush be lightweight, allow user interaction, convey interesting/unexpected visual illusions, and provide appropriate explanations for all of these visual perceptions. One example is the Pacman's illusion (right). Additional examples of such visuals are included below.

Revision as of 22:21, 26 May 2010

Contents

SOCR Project - SOCR Interactive Optical Illusions Project

Project Goals

Stare at the cross (+) in the center and you will see a series of events: One purple dot disappears; One purple dot turns green; Some/all purple dots disappear; Only the green spot remains, circling around the cross.

This project aims to design, implement and promote a set of diverse optical illusions using motion, color, shape, appearance, visual and perceptional cues, etc. The applets mush be lightweight, allow user interaction, convey interesting/unexpected visual illusions, and provide appropriate explanations for all of these visual perceptions. One example is the Pacman's illusion (right). Additional examples of such visuals are included below.

References

Example

The Adelson-Checker-Shadow illusion is very interesting. The color/shade of square A is exactly the same gray shade of square B. You can see the evidence by clicking on the Show button to the right. Even after seeing the proof, your eyes may still keep deceiving you.





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